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Light & merge · Lighthouse defense

Last Lighthouse

Merge lanterns, light up the fog and keep the night creatures off the lighthouse until dawn.

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Free to play · coming soon to CrazyGames, Yandex Games and Kongregate

Iris, from Last Lighthouse
Grandma's noteWhile there's one
flame left, the
lighthouse is lit.

Something sings in the fog.

Iris is twelve. Her grandmother Ondina vanished into the fog and left her the lighthouse of Low Tide Hollow, a fishing village where the fog brings creatures at night. After dark, Iris defends the coast with light. When the sun comes up, she rebuilds the village and pieces together what happened to Grandma.

  • Session: 3–5 minutes per night
  • Controls: Touch, mouse
  • Modes: Story nights, village restoration
  • Languages: EN / PT / RU

Night and day

After dark

What the light touches can be seen and pushed back; what stays in the dark is coming for the lighthouse. Merge two lamps into a stronger one and put it where the fog rolls in.

At dawn

The creatures go back into the fog and the tide leaves a basket on the beach. Merge what washed up to rebuild Low Tide Hollow, one house at a time, and read the next page of Grandma’s story.

Keeper's notes

  • A firefly jar against the dark

    Paper lanterns, a mirror, a pumpkin lantern, the Old Lighthouse Lens: a dozen lights to collect, merge and upgrade.

  • No jump scares

    Eyes in the fog, a song from far off, long silences. Nothing jumps at you and there is no gore: Iris is twelve, and so are some of our players.

  • The tide basket comes at dawn

    The night wears you down. The morning brings a basket of washed-up treasure, a rebuilt house and the next page of Grandma’s story.

Iris is keeping the lamp lit until launch night. Grandma left a note. Want one from us the night Low Tide Hollow opens?

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